4/8/2024 0 Comments Rfactor 2 best track modsYou may not necessarily find them on page one of the charts – but they are simply too great and high quality to be left out. Here we would therefore like to spotlight 6 Hidden Gem Track Mods for Assetto Corsa. So, as always, the solution is to choose. One lifetime will hardly be enough to drive them all properly. Yet, beyond these download and fan favorites there are so many more beautiful tracks to explore and race on. Without a doubt, all of these track mods (as well as at least the next 50 in the charts) are awesome and should be in everybody’s collection. LA Canyon by Phoenix77 is the most downloaded Assetto Corsa Track Mod on RaceDepartment. According to the user rating on the other hand, the best track mods for Assetto Corsa are Fat-Alfie’s Feldbergring and Fonteny, again LA Canyons by Phoenix77 as well as Bridgehampton by LilSki. Having said this, the free roamers LA Canyons and Pacific Coast as well as the Circuit 24H Lemans are the top 3 of the download chart. However, the most downloaded does not automatically mean the best, does it? Hidden Gem Track Mods: Beyond the Usual Suspects Good luck in keeping track of that!Īdmittedly, searching and filtering can help you to get a general notion of what is good or popular. On RaceDepartment, we store over 27,000 assets in the Assetto Corsa download section in total, with 3,000+ entries filed under “AC Tracks” alone. When it comes to modding and moddability, Assetto Corsa is the undisputed king in the sim racing ring. Hence, here we present 6 Hidden Gem Track Mods for Assetto Corsa. Racing against more than 40 AIs could result serious performance issue, such as huge lagging or slow motion with player physics, due to heavy CPU usage from AI.Beyond the download kings and fan favorites, there are more than enough high-quality tracks which deserve our time and attention. For Rally stages, driver also must wait pitlane to open before clicking RACE/DRIVE button, otherwise will receive a Stop/Go penalty (due to limitation, currently no way to clear penalty, it is best to set Flag Rule Off, or Full w/o DQ). If starting from garage (any none Race session), entering pit would cancel current timing. For normal track (none rally stage), driver must wait pitlane to open before clicking RACE/DRIVE button, otherwise timing won't work. A special "PIT CLOSED" sign is placed at pit exit, and will disappear once pit is open. The track supports immediate out lap timing. Disabling mirror (includes virtual mirror) can boost framerate a lot. The 3D grass feature can be resource heavy, which is only enabled by setting "Circuit details" to Full. This track was made specifically around Draw Distance (LOD values), however some vehicle mods may bypass the track's default value, and render far greater amount objects, which would result lower framerate and visual bug (such as floating road & trees). Realroad plus fully reconstructed high detailed road surface mesh with 2% crossfall. Four additional Rally Stages based on each timing sectors from original GPL version. Stage 13 : Buonfornello (9.52 KM / 5.91 Miles) Stage 6 : Collesano (9.73 KM / 6.05 Miles) Rally stages based on historic rally events: Stage 4 : SP 9 KM 9 > Buonfornello (18.41 KM / 11.44 Miles) Stage 3 : Bivio Polizzi > SP 9 KM 9 (15.23 KM / 9.46 Miles) Stage 2 : SS 120 Bridge > Bivio Polizzi (19.50 KM / 12.12 Miles) Stage 1 : Stazione di Cerda > SS 120 Bridge (18.30 KM / 11.37 Miles) Rally stages based on original GPL track timing sectors: Start/Finish Location: Cerda, Palermo-Italy This track was made possible through the various (great or small) efforts of: To enable 3D grass, set "Circuit details" to Full. Special thanks to original author Sergio Loro for permission to update the track and share at workshop.
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